![]() It never falls into that trap of just being an extended tutorial and you can fail easily if you don’t make good decisions but I have to admit, I did have to read some beginners’ guides after a while because I kept running out of resources and pissing off my people. The controls have been well optimised for console play and the pacing of it is great. There are four tech trees with my levels of research to unlock which sounds like a lot (and it is) but it is all manageable and the upgrades all feel desirable which isn’t always the case in these types of game, so it can feel like being a kid in a sweetshop when you’re trying to pick your next upgrade. Despite the 1886 setting, the game’s steampunk sensibilities mean that there is a lot of tech available to you. Sure, the city-building chops this game has are on point but the choices that test your character really do add a nice extra element to the game that we didn’t expect.Īs you build your town and research new tech, the game starts to come into its own and becomes incredibly hard to put down. I can’t say I ever learned anyone’s name, you never really need to, but I still felt something and that’s more than I usually get from my games. Some of the decisions I made were so unbelievably harsh but, as ever, it was all for the greater good and I fell into that role without flinching. The game offers you various laws to pick from that you can enforce and while at first it’s all ‘hey, let’s not make children work themselves to death’ by the end you’re pretty much executing people for looking at you the wrong way and whistling on a Tuesday. But by the end of my first successful campaign, I had implemented a harsh rule based on faith that made Jonathon Price’s zealot leader in Game of Thrones look your favourite teacher at school. ![]() I was Mayor Niceguy whenever I got the chance. Rescuing people, giving people days off, keeping the mortally wounded alive. The first few times I played the game, I reacted to every request my people gave me. It’s easy to overstate that part of the game, many other reviews already have, but Frostpunk handles this stuff quite well. However, beyond that you also have to manage the hopes and fears of your people, each of whom are named and have their own needs. Letting the generator run down equals death and so that is your primary concern but you’ll also have to gather and manage other resources such as wood, steel, food and, later, steam cores which are used to build more advanced buildings. Your new city (well, it’s more of a town) is based around a large generator that must be fed with coal. That means you need to be a little bit more careful when it comes to planning out your city layout because space is finite but it’s a nice wrinkle to the gameplay because your entire world exists within one area, making it easier to plan, manage and react. This new home is in a large round crater which you cannot expand out of. ![]() It’s 1886 and London is gone and it’s up to you to lead a group of survivors in their efforts to build a new home. The game puts you in an alternate past where London, and presumably the rest of the world, is in the grip of a prolonged winter thanks to a couple of volcanoes that have blocked out the sun. As with 11 Bit Studios’ other work it’s a technically proficient, well-presented effort that brings some serious originality to the strategy genre. Octoin PS4 tagged city builder / frostpunk / strategy / survival / winter by Richieįrostpunk is a city-building, survival game that first appeared, to very positive reviews, on the PC last year and has now landed on the two big boy consoles to a degree of anticipation.
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